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Replies:
24
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Last Post:
May 28, 2008 8:31 AM
by: Jordan Slott
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Thesis about Wonderland
Posted:
May 18, 2008 10:14 AM
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Hi everyone, i introduce myself first: i'm a student of the University of Bari, Department of Computer Science. I'm going to develop a thesis for my Laurea Degree (something similar to the Bechelor's Degree, i suppose) starting in September and i'm exploring various opportunities. One of these is developing a 3D virtual world for team collaboration, so i'm gathering informations about various technologies that i can use for this purpose. Wonderland is the one i'm focusing on the most, but due to his developing state, i have some question to ask and i hope someone could answer me:
1) I will be focusing on the technology part of the development, so i'm really interested in all the documentation i can get, such as development plans, architecture/uml schemes and so on. I think i will also need great support during the development so i would like to know what kind of supot can someone get other than this community forum.
2) My thesis will probably be an interdisciplinary thesis, with a friend of mine (student of Industrial Desing in the same university) making the design/artistic part of the whole project. About that i'm really interested in the porting to jME as 3D engine. When will it be done? There will be more opportunities for designing objects, avatars, buildings? There will be options for the use of shaders/rendering options to make different virual worlds look different? (for example enambling cell shading, or glowing effects or anything else)
3) What about the authoring tools? Will there be stand alone and/or in-world tools to construct the environents? What would be the best pipeline for development and construction? (it seems to be Blender-j3dfly-wonderland right now, but a more integrated solution could be better)
4) Are you looking foreward to make tutorials, introductions, some kind of starting point for developers and users? I think they will be really usefull because someone (like i am now) could be a bit confused approaching the project 
5) As first step i tried to cvs+compile the last source code but i'm getting some errors from ant: as i'm using OSX 10.5.2 (with the last java6 on apple website) i followed the guide and i removed the java3d libs, found already commented the arguments about the jvm in the build.xml and lounched the ant and here's the result:
Thor:lg3d-wonderland w4nder$ ant run-sgs Buildfile: build.xml
BUILD FAILED /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build.xml:44: The following error occurred while executing this line: /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build-tools/import/build-setup.xml:9: The following error occurred while executing this line: /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build-tools/import/platform-setup.xml:175: Platform ${system.type} not supported!
Total time: 1 second
Can someone help me getting it to work?
I really thank you for yor answeres and hope you will keep pushing on this really exciting and promising project.
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Re: Thesis about Wonderland
Posted:
May 18, 2008 8:19 PM
in response to: w4nderlust
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On Sun, 2008-05-18 at 10:14 -0700, wonderland@javadesktop.org wrote:
> BUILD FAILED > /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build.xml:44: The following error occurred while executing this line: > /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build-tools/import/build-setup.xml:9: The following error occurred while executing this line: > /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build-tools/import/platform-setup.xml:175: Platform ${system.type} not supported! > > Total time: 1 second
You need to tell us what model of Mac you have, and the exact version # of Java you have installed. If you have ip addresses other than localhost, keep them in mind for the next steps! Thanx! Ric
p/s You did catch these notes on the dnload page?
1.2 Mac OS requires Java SE 6 Developer Preview On Mac OS 10.4 ("Tiger"), install the Java SE 6 Developer Preview before installing Wonderland. For more information, refer to the following discussion on apple.com:
http://discussions.apple.com/thread.jspa?threadID=1132446
Mac OS 10.5 ("Leopard") is not supported. <<<<--------------------------
The Java 6 Developer Preview for Leopard is only compatible with 64-bit capable Intel-based Mac systems. Wonderland currently includes 32-bit libraries which are incompatible with the Leopard Java 6 Developer Preview.
-- ===
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Re: Thesis about Wonderland
Posted:
May 19, 2008 7:09 AM
in response to: Ric Moore
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> You need to tell us what model of Mac you have, and the exact version # > of Java you have installed. If you have ip addresses other than > localhost, keep them in mind for the next steps! Thanx! Ric
Mac OS X 10.5.2 on Intel-based MacBook (last model) with Java for Mac OS X 10.5, Update 1 wich means: Java SE 6 version 1.6.0_05 64bit
> > p/s You did catch these notes on the dnload page? > > 1.2 Mac OS requires Java SE 6 Developer Preview > On Mac OS 10.4 ("Tiger"), install the Java SE 6 Developer Preview before > installing Wonderland. For more information, refer to the following > discussion on apple.com: > > http://discussions.apple.com/thread.jspa?threadID=1132446 > > Mac OS 10.5 ("Leopard") is not supported. <<<<-------------------------- >
hem... i followed what's written here: https://lg3d-wonderland.dev.java.net/#building and here: http://wiki.java.net/bin/view/Javadesktop/ProjectWonderlandMacOSX getting the source from the cvs, so i didn't notice that sorry
> The Java 6 Developer Preview for Leopard is only compatible with 64-bit > capable Intel-based Mac systems. Wonderland currently includes 32-bit > libraries which are incompatible with the Leopard Java 6 Developer > Preview.
Ok thankyou that clarifies all. So it's a matter of Apple and his lateness in releasing a definitivie 32-bit jvm. So i will try to redo the whole process on my other linuxbased machine, and hope not to find problems
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Re: Thesis about Wonderland
Posted:
May 19, 2008 10:42 AM
in response to: w4nderlust
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With the latest 0.4 development wonderland code base (cvs head) you can use Java 1.5. We back ported to 1.5 specifically to enable use on a mac. If you switch your vm to 1.5 it should compile ok.
Rgds
Paul
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Re: Thesis about Wonderland
Posted:
May 19, 2008 11:00 AM
in response to: paulby
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The problem is still there:
Thor:~ w4nder$ java -version java version "1.5.0_13" Java(TM) 2 Runtime Environment, Standard Edition (build 1.5.0_13-b05-237) Java HotSpot(TM) Client VM (build 1.5.0_13-119, mixed mode, sharing) Thor:~ w4nder$ cd ~/Progetti/wonderland/lg3d-wonderland/ Thor:lg3d-wonderland w4nder$ ant run-sgs Buildfile: build.xml
BUILD FAILED /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build.xml:44: The following error occurred while executing this line: /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build-tools/import/build-setup.xml:9: The following error occurred while executing this line: /Users/w4nder/Progetti/wonderland/lg3d-wonderland/build-tools/import/platform-setup.xml:175: Platform ${system.type} not supported!
Total time: 0 seconds Thor:lg3d-wonderland w4nder$
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Re: Thesis about Wonderland
Posted:
May 20, 2008 9:10 PM
in response to: w4nderlust
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Correct |
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w4nderlust I think ant is still picking up jdk 6, for some reason Mac JDK 6 does not seem to set the system.type property.
Try running ant -diagnostic to see what VM ant is using.
I think setting JAVA_HOME to point to JDK 1.5 will fix the issue
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Re: Thesis about Wonderland
Posted:
May 21, 2008 11:48 AM
in response to: paulby
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You got the right:
Thor:lg3d-wonderland w4nder$ ant -diagnostics ------- Ant diagnostics report ------- Apache Ant version 1.7.0 compiled on February 29 2008
------------------------------------------- Implementation Version ------------------------------------------- core tasks : 1.7.0 optional tasks : not available
[...] ------------------------------------------- System properties ------------------------------------------- java.runtime.name : Java(TM) SE Runtime Environment sun.boot.library.path : /System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Libraries java.vm.version : 1.6.0_05-b13-52 awt.nativeDoubleBuffering : true ant.library.dir : /usr/share/ant/lib gopherProxySet : false java.vm.vendor : Apple Inc. java.vendor.url : http://www.apple.com/ path.separator : : java.vm.name : Java HotSpot(TM) 64-Bit Server VM file.encoding.pkg : sun.io user.country : IT sun.java.launcher : SUN_STANDARD sun.os.patch.level : unknown java.vm.specification.name : Java Virtual Machine Specification user.dir : /Users/w4nder/Progetti/wonderland/lg3d-wonderland java.runtime.version : 1.6.0_05-b13-120 java.awt.graphicsenv : apple.awt.CGraphicsEnvironment java.endorsed.dirs : /System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home/lib/endorsed os.arch : x86_64 java.io.tmpdir : /tmp line.separator :
java.vm.specification.vendor : Sun Microsystems Inc. os.name : Mac OS X ant.home : /usr/share/ant sun.jnu.encoding : MacRoman java.library.path : .:/Library/Java/Extensions:/System/Library/Java/Extensions:/usr/lib/java java.specification.name : Java Platform API Specification java.class.version : 50.0 sun.management.compiler : HotSpot 64-Bit Server Compiler os.version : 10.5.2 http.nonProxyHosts : local|*.local|169.254/16|*.169.254/16 user.home : /Users/w4nder user.timezone : java.awt.printerjob : apple.awt.CPrinterJob java.specification.version : 1.6 file.encoding : MacRoman user.name : w4nder java.class.path : /usr/share/ant/lib/ant-launcher.jar:/usr/share/ant/lib/ant-jai.jar:/usr/share/ant/lib/ant-jmf.jar:/usr/share/ant/lib/ant-junit.jar:/usr/share/ant/lib/ant-launcher.jar:/usr/share/ant/lib/ant-nodeps.jar:/usr/share/ant/lib/ant-swing.jar:/usr/share/ant/lib/ant-testutil.jar:/usr/share/ant/lib/ant-trax.jar:/usr/share/ant/lib/ant.jar:/usr/share/ant/lib/xercesImpl.jar:/usr/share/ant/lib/xml-apis.jar java.vm.specification.version : 1.0 sun.arch.data.model : 64 java.home : /System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Home java.specification.vendor : Sun Microsystems Inc. user.language : it awt.toolkit : apple.awt.CToolkit java.vm.info : mixed mode java.version : 1.6.0_05 [...]
then, anfter setting JAVA_HOME to /Library/Java/Home it gives me:
[...] ------------------------------------------- System properties ------------------------------------------- java.runtime.name : Java(TM) 2 Runtime Environment, Standard Edition sun.boot.library.path : /System/Library/Frameworks/JavaVM.framework/Versions/1.5.0/Libraries java.vm.version : 1.5.0_13-119 [...]
Thn i built the server and then the client and finally it worked out still no sound, but worked out well.
These were the last messages in the server shell before i connected with the client:
[java] INFO: Wonderland: application is ready [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.VoiceServiceImpl commit [java] INFO: No voice bridge available 8::8@./audio/mpk20/DaveDouglasBlackBox.au There are no voice bridges available! [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.VoiceServiceImpl commit [java] INFO: No voice bridge available 9::9@./audio/mpk20/derek.au There are no voice bridges available! [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.VoiceServiceImpl commit [java] INFO: No voice bridge available a::a@./audio/mpk20/jeanFrancois.au There are no voice bridges available! [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.Reconnector run [java] INFO: Recovery list size 2 [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.Reconnector run [java] INFO: No voice bridge available 9::9@./audio/mpk20/derek.au There are no voice bridges available! [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.BridgeManager waitForBridge [java] INFO: Waiting for a bridge to come online to finish processing calls [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.VoiceServiceImpl commit [java] INFO: No voice bridge available c::c@./audio/mpk20/levelup-darkstar-chris.au There are no voice bridges available! [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.VoiceServiceImpl commit [java] INFO: No voice bridge available d::d@./audio/mpk20/gregp.au There are no voice bridges available! [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.VoiceServiceImpl commit [java] INFO: No voice bridge available 10::10@./audio/mpk20/thumper-sim-nigelson.au There are no voice bridges available! [java] 21-mag-2008 20.11.16 com.sun.mpk20.voicelib.impl.service.voice.VoiceServiceImpl commit [java] INFO: No voice bridge available 15::15@./audio/mpk20/levelup-darkstar-jeff.au There are no voice bridges available! [java] 21-mag-2008 20.12.20 org.jdesktop.lg3d.wonderland.darkstar.server.WonderlandBoot loggedIn [java] INFO: User w4nder has logged in. [java] 21-mag-2008 20.12.20 org.jdesktop.lg3d.wonderland.darkstar.server.WonderlandBaseSessionListener <init> [java] INFO: New client session w4nder id 02
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Re: Thesis about Wonderland
Posted:
May 21, 2008 1:27 PM
in response to: w4nderlust
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On Wed, 2008-05-21 at 11:48 -0700, wonderland@javadesktop.org wrote: > You got the right:
> then, anfter setting JAVA_HOME to /Library/Java/Home it gives me: > [java] INFO: No voice bridge available 15::15@./audio/mpk20/levelup-darkstar-jeff.au There are no voice bridges available! > [java] 21-mag-2008 20.12.20 org.jdesktop.lg3d.wonderland.darkstar.server.WonderlandBoot loggedIn > [java] INFO: User w4nder has logged in. > [java] 21-mag-2008 20.12.20 org.jdesktop.lg3d.wonderland.darkstar.server.WonderlandBaseSessionListener <init> > [java] INFO: New client session w4nder id 02
Same problem on the Linux side solved!! Do: ant run-bridge after you do the other two ant starts, ant run-sgs and ant run I used three terminals, "Worked for me<tm>"!! Have fun!! Ric
-- ================================================ My father, Victor Moore (Vic) used to say: "There are two Great Sins in the world... ..the Sin of Ignorance, and the Sin of Stupidity. Only the former may be overcome." R.I.P. Dad. Linux user# 44256 Sign up at: http://counter.li.org/ http://www.sourceforge.net/projects/oar http://www.wayward4now.net <---down4now too ===
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Re: Thesis about Wonderland
Posted:
May 21, 2008 4:37 PM
in response to: Ric Moore
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[att1.html]
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Re: Thesis about Wonderland
Posted:
May 21, 2008 5:54 PM
in response to: Ric Moore
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Thank you for the quick answer, tomorrow mourning i will try, but if think it will work well (sorry for the double post, i answered the wrong post)
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Re: Thesis about Wonderland
Posted:
May 21, 2008 7:05 PM
in response to: w4nderlust
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On Wed, 2008-05-21 at 17:54 -0700, wonderland@javadesktop.org wrote: > Thank you for the quick answer, tomorrow mourning i will try, but if think it will work well (sorry for the double post, i answered the wrong post) Let us know how it goes! I hope that works for you. Ric
-- ================================================ My father, Victor Moore (Vic) used to say: "There are two Great Sins in the world... ..the Sin of Ignorance, and the Sin of Stupidity. Only the former may be overcome." R.I.P. Dad. Linux user# 44256 Sign up at: http://counter.li.org/ http://www.sourceforge.net/projects/oar http://www.wayward4now.net <---down4now too ===
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Re: Thesis about Wonderland
Posted:
May 22, 2008 3:41 AM
in response to: Ric Moore
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I'm trying it right now:
there are no more error messages in the console about the audio, but in mpk20 if i get near to a speaking guy i can hear nothing. I tried the audio test and i can hear the bips and i can here my vice back, so it's not a problem about my configuration. Any suggestion?
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Re: Thesis about Wonderland
Posted:
May 22, 2008 5:54 AM
in response to: w4nderlust
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Please send me the voice bridge and the sever logs.
Here are some things to look for:
- The IP address of the voice bridge can't be 127.0.0.1 unless you're running the client on the same machine.
- Was the voice bridge able to notify the server when the bridge came up? There should be messages in the log.
On the softphone side, click on Windows in the Project Wonderland window and select softphone.
Is there a little green dot to the left of Line 1 showing the phone is connected?
Is the softphone's address shown in green at the bottom of the softphone window?
joe
> I'm trying it right now: > > there are no more error messages in the console about the audio, but in mpk20 if i get near to a speaking guy i can hear nothing. I tried the audio test and i can hear the bips and i can here my vice back, so it's not a problem about my configuration. Any suggestion?  > [Message sent by forum member 'w4nderlust' (w4nderlust)] > > http://forums.java.net/jive/thread.jspa?messageID=275954 >
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Re: Thesis about Wonderland
Posted:
May 22, 2008 9:35 AM
in response to: Joe Provino
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As i solved the problem with ant setup-audio do you still need my logs?
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Re: Thesis about Wonderland
Posted:
May 22, 2008 6:02 AM
in response to: w4nderlust
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Helpful |
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If you are building from source, you may need to download the audio files using "ant setup-audio". Once you do that, you should be able to walk up to the guys demoing hardware in each corner of the room or the two sitting guys at Level Up and hear audio. If you still don't hear audio, send us the server and bridge log -- the bridge sometimes doesn't get the right IP address on the first try.
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Re: Thesis about Wonderland
Posted:
May 22, 2008 9:33 AM
in response to: kaplanj
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after ant audio-setup it worked out really well 
I still have a really marginal issue left: sometimes, epecially when more complex 3d elements are in sight (like the rotating spaceship, or when the line of sigh is farer) i experience some significant slowdown in the rendering process. I think it is quite normal as my mac has quite shitty graphic card, but probably it's not that the issue (more complex 3d things like some JME feature examples run smoother). So i think it could be a kind of optimization problem or i don't know what else (but still, i think it's quite normal at the actual dvelopment state).
Thank you all for the helpful answeres
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Re: Thesis about Wonderland
Posted:
May 20, 2008 8:28 PM
in response to: w4nderlust
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On Mon, 2008-05-19 at 07:09 -0700, wonderland@javadesktop.org wrote:
> > Mac OS 10.5 ("Leopard") is not supported. <<<<--------------------------
> Ok thankyou that clarifies all. So it's a matter of Apple and his lateness in releasing a definitivie 32-bit jvm. So i will try to redo the whole process on my other linuxbased machine, and hope not to find problems  > [Message sent by forum member 'w4nderlust' (w4nderlust)]
Sorry! Didn't mean to bring bad news. Which distro of Linux do you run?? I run Fedora, for now. It seems that Ubuntu has fewer problems.
I would suggest you use the source version instead of the binary one, for the nightly updates. Just follow the instructions and it (cvs) works like a charm. I cd'd into my /opt directory and executed the commands from there. That will open the lg3D-wonderland directory and start stuffing the files in there. It's about 150 megs worth, so I'd crank it up when I was done using the net. If I can help you running Wonderland on Linux, just yell. Most things will pretty much work out of the box. Ric
-- ================================================ My father, Victor Moore (Vic) used to say: "There are two Great Sins in the world... ..the Sin of Ignorance, and the Sin of Stupidity. Only the former may be overcome." R.I.P. Dad. Linux user# 44256 Sign up at: http://counter.li.org/ http://www.sourceforge.net/projects/oar http://www.wayward4now.net <---down4now too ===
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Re: Thesis about Wonderland
Posted:
May 21, 2008 11:52 AM
in response to: Ric Moore
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Now i managed to get it working on osx, so right now i have no need to try it on linux, but i will in the near future. So as i will try it i'll ask you if i have probems, thank you really much
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Re: Thesis about Wonderland
Posted:
May 21, 2008 5:39 PM
in response to: Ric Moore
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Thank you for the quick answer, tomorrow mourning i will try, but if think it will work well
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Re: Thesis about Wonderland
Posted:
May 20, 2008 1:43 PM
in response to: w4nderlust
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I'm successfully running both the checked out source and the zipped daily build on Leopard (10.5.2, MacBook Pro) with the Java SE 6 and J2SE 5.0.
I'd recommend downloading the zipped daily build and trying that in a separate install location.
I did encounter the error you're seeing a while back. I solved the problem, but don't recall how. In any case, I'm NOT running that build now -- I deleted it.
Michael
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Re: Thesis about Wonderland
Posted:
May 20, 2008 1:54 PM
in response to: w4nderlust
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FWIW, I also deleted the vecmath file (vecmath.jar ?). Right now in /Library/Java/Extentions I have two files (librxtxSerial.jnilib, postgresql-8.0-310.jdbc3.jar).
Michael
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Re: Thesis about Wonderland
Posted:
May 27, 2008 4:30 PM
in response to: w4nderlust
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Ok my technical questions have been answered, but what about all the others? can someone suggest something to me? thank you
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Re: Thesis about Wonderland
Posted:
May 27, 2008 6:14 PM
in response to: w4nderlust
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This thread is pretty hard to follow in order to figure out which of your questions have been answered and which have not. Could you please summarize the questions to which you have not received an answer?
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Re: Thesis about Wonderland
Posted:
May 28, 2008 7:29 AM
in response to: deronj
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1) I will be focusing on the technology part of the development, so i'm really interested in all the documentation i can get, such as development plans, architecture/uml schemes and so on. I think i will also need great support during the development so i would like to know what kind of supot can someone get other than this community forum.
2) My thesis will probably be an interdisciplinary thesis, with a friend of mine (student of Industrial Desing in the same university) making the design/artistic part of the whole project. About that i'm really interested in the porting to jME as 3D engine. When will it be done? There will be more opportunities for designing objects, avatars, buildings? There will be options for the use of shaders/rendering options to make different virual worlds look different? (for example enambling cell shading, or glowing effects or anything else)
3) What about the authoring tools? Will there be stand alone and/or in-world tools to construct the environents? What would be the best pipeline for development and construction? (it seems to be Blender-j3dfly-wonderland right now, but a more integrated solution could be better)
4) Are you looking foreward to make tutorials, introductions, some kind of starting point for developers and users? I think they will be really usefull because someone (like i am now) could be a bit confused approaching the project
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Re: Thesis about Wonderland
Posted:
May 28, 2008 8:31 AM
in response to: w4nderlust
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Have a look at our wiki: http://wiki.java.net/bin/view/Javadesktop/ProjectWonderland . We need to fill in some missing documents, but there are tutorials/documents to get started developing and importing content. We do plan to make more tutorials and the like. There's also an architecture document. As for authoring tools, it will still involve third party tools such as Blender, but making the importation process simpler (see: http://forums.java.net/jive/thread.jspa?threadID=40412&tstart=60) . You can also find out our release plans which is the most up-to-date schedule of our release plans for v0.5 (jME).
On May 28, 2008, at 10:29 AM, wonderland@javadesktop.org wrote:
> 1) I will be focusing on the technology part of the development, so > i'm really interested in all the documentation i can get, such as > development plans, architecture/uml schemes and so on. I think i > will also need great support during the development so i would like > to know what kind of supot can someone get other than this community > forum. > > 2) My thesis will probably be an interdisciplinary thesis, with a > friend of mine (student of Industrial Desing in the same university) > making the design/artistic part of the whole project. About that i'm > really interested in the porting to jME as 3D engine. When will it > be done? There will be more opportunities for designing objects, > avatars, buildings? There will be options for the use of shaders/ > rendering options to make different virual worlds look different? > (for example enambling cell shading, or glowing effects or anything > else) > > 3) What about the authoring tools? Will there be stand alone and/or > in-world tools to construct the environents? What would be the best > pipeline for development and construction? (it seems to be Blender- > j3dfly-wonderland right now, but a more integrated solution could be > better) > > 4) Are you looking foreward to make tutorials, introductions, some > kind of starting point for developers and users? I think they will > be really usefull because someone (like i am now) could be a bit > confused approaching the project > [Message sent by forum member 'w4nderlust' (w4nderlust)] > > http://forums.java.net/jive/thread.jspa?messageID=277008
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