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Replies:
6
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Last Post:
Feb 25, 2007 10:25 PM
by: Chris Campbell
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Graphics cards and Performance
Posted:
Feb 23, 2007 1:59 AM
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What level of graphics card is being targetted for Java2D acceleration improvements? E.g. if I buy a new Dell Optiplex, for many models the default graphics card is an ATI Radeon 1300 Pro 256MB. Will this miss out on some of the improvements in JRE6 or expected in JRE7? My interest is two fold: (a) what my clients experience is likely to be, and (b) what I should get for my next development machine.
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Re: [JAVA2D] Graphics cards and Performance
Posted:
Feb 23, 2007 11:00 AM
in response to: mthornton
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Hi Mark,
The shader-based acceleration enhancements that we've been adding to Java 2D's OpenGL pipeline work on all shader-level GPUs, including the first-generation shader boards that came out about 5 years ago. Another way to put it: ATI: Radeon 9500 and above Nvidia: GeForce FX 5xxx and above
Those boards are really old by today's standards, but still are capable of making the aforementioned operations go much faster than in software. Shader performance improves greatly with each successive generation of GPU hardware. My blog will have more detailed performance data, but it's safe to say that an ATI Radeon x1300 should do well for these operations (although Nvidia drivers tend to be more reliable, but ATI is starting to catch up).
Thanks, Chris
java2d@javadesktop.org wrote: > What level of graphics card is being targetted for Java2D acceleration improvements? E.g. if I buy a new Dell Optiplex, for many models the default graphics card is an ATI Radeon 1300 Pro 256MB. Will this miss out on some of the improvements in JRE6 or expected in JRE7? > My interest is two fold: (a) what my clients experience is likely to be, and (b) what I should get for my next development machine. > [Message sent by forum member 'mthornton' (mthornton)] > > http://forums.java.net/jive/thread.jspa?messageID=204942 > > =========================================================================== > To unsubscribe, send email to listserv@java.sun.com and include in the body > of the message "signoff JAVA2D-INTEREST". For general help, send email to > listserv@java.sun.com and include in the body of the message "help".
=========================================================================== To unsubscribe, send email to listserv@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to listserv@java.sun.com and include in the body of the message "help".
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Re: [JAVA2D] Graphics cards and Performance
Posted:
Feb 23, 2007 12:52 PM
in response to: Chris Campbell
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Thanks Chris. Is the situation similar for the DirectX pipeline on Windows (in terms of hardware required if not performance achieved)?
My about to be retired machine has what was the standard Dell offering when it was purchased 4 years ago, an ATI Rage 128, which provides precisely no acceleration at all (as far as I can see). What is worse is that it has proved impossible to upgrade (it uses the old 1.5V AGP) to anything more recent.
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Re: [JAVA2D] Graphics cards and Performance
Posted:
Feb 23, 2007 1:04 PM
in response to: mthornton
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Hello,
java2d@javadesktop.org wrote: > Thanks Chris. Is the situation similar for the DirectX pipeline on Windows (in terms of hardware required if not performance achieved)? >
The current DirectX/Direct3D pipelines have fewer restrictions on the hardware (since they don't use advanced features like shaders), so you should be fine.
The upcoming new Direct3D pipeline would require a DirectX 9- compatible board. Most of the boards sold in the last few years should be fine. Performance will vary, as some of the on-board chips (Intel, VIA) are no speed demons when it comes to 3D acceleration..
> My about to be retired machine has what was the standard Dell offering when it was purchased 4 years ago, an ATI Rage 128, which provides precisely no acceleration at all (as far as I can see). What is worse is that it has proved impossible to upgrade (it uses the old 1.5V AGP) to anything more recent. >
Do a favor for me: take out that Rage 128, take it outside and shoot. Twice. "Rage against the Rage"
Thanks, Dmitri
> [Message sent by forum member 'mthornton' (mthornton)] > > http://forums.java.net/jive/thread.jspa?messageID=205025 > > =========================================================================== > To unsubscribe, send email to listserv@java.sun.com and include in the body > of the message "signoff JAVA2D-INTEREST". For general help, send email to > listserv@java.sun.com and include in the body of the message "help". >
=========================================================================== To unsubscribe, send email to listserv@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to listserv@java.sun.com and include in the body of the message "help".
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Re: [JAVA2D] Graphics cards and Performance
Posted:
Feb 24, 2007 1:26 AM
in response to: Dmitri Trembove...
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Thanks Dmitri
> Do a favor for me: take out that Rage 128, take it > outside and shoot. > wice.
I'd like to, but only criminals have guns here!
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Re: [JAVA2D] Graphics cards and Performance
Posted:
Feb 25, 2007 9:34 PM
in response to: Dmitri Trembove...
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There's a new Direct3D pipeline in the works???
Dmitri what's it going to take to get you start a blog? You cant let Chris and OGL steal all the publicity forever!
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Re: [JAVA2D] Graphics cards and Performance
Posted:
Feb 25, 2007 10:25 PM
in response to: benloud
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Yeah, Dmitri, what's taking you so long to get a blog? Your adoring public (and I) are not-so-patiently waiting 
Chris
On Feb 25, 2007, at 9:34 PM, java2d@javadesktop.org wrote: > There's a new Direct3D pipeline in the works??? > > Dmitri what's it going to take to get you start a blog? You cant > let Chris and OGL steal all the publicity forever! > [Message sent by forum member 'benloud' (benloud)] > > http://forums.java.net/jive/thread.jspa?messageID=205193 > > ====================================================================== > ===== > To unsubscribe, send email to listserv@java.sun.com and include in > the body > of the message "signoff JAVA2D-INTEREST". For general help, send > email to > listserv@java.sun.com and include in the body of the message "help".
=========================================================================== To unsubscribe, send email to listserv@java.sun.com and include in the body of the message "signoff JAVA2D-INTEREST". For general help, send email to listserv@java.sun.com and include in the body of the message "help".
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