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Replies:
7
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Last Post:
Jan 2, 2007 10:06 AM
by: kcr
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Re: Java 3D 1.5.1 plans
Posted:
Dec 21, 2006 3:35 PM
in response to: Joerg Plewe
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> No P3 feature requests for 1.5.1? Like this one? > https://java3d.dev.java.net/issues/show_bug.cgi?id=363
API changes in the javax.media.j3d and javax.vecmath pacakges, no matter how small, are not an option for a minor (dot-dot) release.
-- Kevin
Message was edited by: kcr
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Re: Java 3D 1.5.1 plans
Posted:
Dec 22, 2006 10:15 PM
in response to: kcr
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This is really a BAD news for me.
- Posponing sound for months is not a good option to me . A last some volonteers (Joerg Pleweand David Grace) are making it work What is the risk for including it in 1.5.1 release ? Sound has not worked since .... well for a long time. I mean : isn't it like the JCanvas3D : A simple improvement so many people needed for ages. I call it a "popular impovement": a small change in the API but a big improvment in java3D public perception. No ? I am wrong ? Perhaps... For me, sound is very important : A museum visit with no sound description is like a women with no breast. check for yourself: http://www.lavisite.com/index.php?option=com_content&task=view&id=24&Itemid=75 <http://
- I fell the same way with Joerg Quat4f#transform(Vector3f) issue ( https://java3d.dev.java.net/issues/show_bug.cgi?id=363 ) <https:// It is a very small change in the API but my god, for someone like me(average developper) who suffer with all 3D mathematical aspects, a simple tranform from Quaternion toVector3Dand vice versa is a simple but good move. Kevin you just can't imagine how many times I seach over google to find a java example of 3D math type conversions. I think it really should be includein the 1.5.1 :
Thanks for all the nice work and improvements for1.5.0 release. Thierry, Paris
java3d-interest@javadesktop.org a écrit : > API changes in the java.media.j3d and javax.vecmath pacakges, no matter how small, are not an option for a minor (dot-dot) release. > > -- Kevin > [Message sent by forum member 'kcr' (kcr)] > > http://forums.java.net/jive/thread.jspa?messageID=188263 > > --------------------------------------------------------------------- > To unsubscribe, e-mail: interest-unsubscribe@java3d.dev.java.net > For additional commands, e-mail: interest-help@java3d.dev.java.net > > > >
--------------------------------------------------------------------- To unsubscribe, e-mail: interest-unsubscribe@java3d.dev.java.net For additional commands, e-mail: interest-help@java3d.dev.java.net
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Re: Java 3D 1.5.1 plans
Posted:
Jan 2, 2007 10:06 AM
in response to: Thierry Milard ...
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We're back in the office after the holidays, so I'm catching up on forum postings.
> - Posponing sound for months is not a good option to me .
As Chien indicated in another thread, we are looking into sound for 1.5.1.
> - I fell the same way with Joerg Quat4f#transform(Vector3f) issue ( ... > I think it really should be includein the 1.5.1 :
Sorry to disappoint you, but this simply is not an option. A dot-dot release such as 1.5.1 cannot have any API changes in the core javax.media.j3d and javax.vecmath pacakges. This feature will need to wait for 1.6.
-- Kevin
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Re: Java 3D 1.5.1 plans
Posted:
Dec 21, 2006 4:40 PM
in response to: nvaidya
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> With a command line flag is it possible to get a temporary fix for this ?: > Issue 239: Stencil buffer should be cleared at the start of each frame
We might be able to do this on a property, but no promises.
> Issue 357: Memory leak when using textures with multiple views
This is one of the P4 bugs that I very much want to fix -- as long as the fix is safe (which I have some concern about).
> Issue 274: NPE With Simultaneous View and Content Side PickingBehaviors
This one isn't as likely to happen, but we'll at least try to evaluate it.
All: if these (or other) bugs are important to you, please vote for them.
-- Kevin
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Re: Java 3D 1.5.1 plans
Posted:
Dec 22, 2006 6:43 AM
in response to: kcr
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Great ! Will be happy to assist with test cases and the testing, especially if needed for Issue 357.
Thanks
--Vaidya
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