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Permlink Replies: 7 - Last Post: Jan 2, 2007 10:06 AM by: kcr
kcr

Posts: 1,109
Java 3D 1.5.1 plans
Posted: Dec 21, 2006 1:20 PM
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I have updated our Wiki with our plans for Java 3D 1.5.1.

http://wiki.java.net/bin/view/Javadesktop/Java3DRoadmap

As indicated earlier, we want to get this release out very quickly -- beta in early April, final release in early May. Because of this, the number of bug fixes we can do will necessarily be limited. We plan to address all of the P3 bugs and enhancements that are targeted for 1.5.1:

https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED&priority=P1&priority=P2&priority=P3&target_milestone=1.5.1

And as many of the P4 bugs and enhancements as we have time for (we won't hold up the release for unfixed P4 bugs):

https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED&priority=P4&target_milestone=1.5.1

If your favorite bug isn't on the list (or isn't a P3), go ahead and vote for it using the java.net issue tracker.

-- Kevin

Joerg Plewe
Re: Java 3D 1.5.1 plans
Posted: Dec 21, 2006 2:26 PM   in response to: kcr
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Nice plan. No P3 feature requests for 1.5.1? Like this one?
https://java3d.dev.java.net/issues/show_bug.cgi?id=363

I could easily do that for you.

- J


java3d-interest@javadesktop.org schrieb:
> I have updated our Wiki with our plans for Java 3D 1.5.1.
>
> http://wiki.java.net/bin/view/Javadesktop/Java3DRoadmap
>
> As indicated earlier, we want to get this release out very quickly -- beta in early April, final release in early May. Because of this, the number of bug fixes we can do will necessarily be limited. We plan to address all of the P3 bugs and enhancements that are targeted for 1.5.1:
>
> https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED&priority=P1&priority=P2&priority=P3&target_milestone=1.5.1
>
> And as many of the P4 bugs and enhancements as we have time for (we won't hold up the release for unfixed P4 bugs):
>
> https://java3d.dev.java.net/issues/buglist.cgi?Submit+query=Submit+query&component=java3d&issue_status=NEW&issue_status=STARTED&issue_status=REOPENED&priority=P4&target_milestone=1.5.1
>
> If your favorite bug isn't on the list (or isn't a P3), go ahead and vote for it using the java.net issue tracker.
>
> -- Kevin
> [Message sent by forum member 'kcr' (kcr)]
>
> http://forums.java.net/jive/thread.jspa?messageID=188228
>
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> To unsubscribe, e-mail: interest-unsubscribe@java3d.dev.java.net
> For additional commands, e-mail: interest-help@java3d.dev.java.net
>
>
>

--
Joerg Plewe
http://www.hardcode.de
'Life is hard and then you die.'

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kcr

Posts: 1,109
Re: Java 3D 1.5.1 plans
Posted: Dec 21, 2006 3:35 PM   in response to: Joerg Plewe
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> No P3 feature requests for 1.5.1? Like this one?
> https://java3d.dev.java.net/issues/show_bug.cgi?id=363

API changes in the javax.media.j3d and javax.vecmath pacakges, no matter how small, are not an option for a minor (dot-dot) release.

-- Kevin


Message was edited by: kcr


Thierry Milard ...
Re: Java 3D 1.5.1 plans
Posted: Dec 22, 2006 10:15 PM   in response to: kcr
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This is really a BAD news for me.

- Posponing sound for months is not a good option to me .
A last some volonteers (Joerg Pleweand David Grace) are making it work
What is the risk for including it in 1.5.1 release ? Sound has not
worked since .... well for a long time.
I mean : isn't it like the JCanvas3D : A simple improvement so many
people needed for ages.
I call it a "popular impovement": a small change in the API but a big
improvment in java3D public perception.
No ? I am wrong ? Perhaps...
For me, sound is very important : A museum visit with no sound
description is like a women with no breast.
check for yourself:
http://www.lavisite.com/index.php?option=com_content&task=view&id=24&Itemid=75
<http://

- I fell the same way with Joerg Quat4f#transform(Vector3f) issue (
https://java3d.dev.java.net/issues/show_bug.cgi?id=363 )
<https://
It is a very small change in the API but my god, for someone like
me(average developper) who suffer with all 3D mathematical aspects,
a simple tranform from Quaternion toVector3Dand vice versa is a simple
but good move.
Kevin you just can't imagine how many times I seach over google to find
a java example of 3D math type conversions.
I think it really should be includein the 1.5.1 :

Thanks for all the nice work and improvements for1.5.0 release.
Thierry, Paris



java3d-interest@javadesktop.org a écrit :
> API changes in the java.media.j3d and javax.vecmath pacakges, no matter how small, are not an option for a minor (dot-dot) release.
>
> -- Kevin
> [Message sent by forum member 'kcr' (kcr)]
>
> http://forums.java.net/jive/thread.jspa?messageID=188263
>
> ---------------------------------------------------------------------
> To unsubscribe, e-mail: interest-unsubscribe@java3d.dev.java.net
> For additional commands, e-mail: interest-help@java3d.dev.java.net
>
>
>
>


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kcr

Posts: 1,109
Re: Java 3D 1.5.1 plans
Posted: Jan 2, 2007 10:06 AM   in response to: Thierry Milard ...
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We're back in the office after the holidays, so I'm catching up on forum postings.

> - Posponing sound for months is not a good option to me .

As Chien indicated in another thread, we are looking into sound for 1.5.1.

> - I fell the same way with Joerg Quat4f#transform(Vector3f) issue (
...
> I think it really should be includein the 1.5.1 :

Sorry to disappoint you, but this simply is not an option. A dot-dot release such as 1.5.1 cannot have any API changes in the core javax.media.j3d and javax.vecmath pacakges. This feature will need to wait for 1.6.

-- Kevin

nvaidya

Posts: 202
Re: Java 3D 1.5.1 plans
Posted: Dec 21, 2006 2:40 PM   in response to: kcr
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With a command line flag is it possible to get a temporary fix for this ?:

Issue 239: Stencil buffer should be cleared at the start of each frame
https://java3d.dev.java.net/issues/show_bug.cgi?id=239

And I'll trade all my other issues for a fix for these:

Issue 357: Memory leak when using textures with multiple views
https://java3d.dev.java.net/issues/show_bug.cgi?id=357

Issue 274: NPE With Simultaneous View and Content Side PickingBehaviors
https://java3d.dev.java.net/issues/show_bug.cgi?id=274

Thanks

--Vaidya

kcr

Posts: 1,109
Re: Java 3D 1.5.1 plans
Posted: Dec 21, 2006 4:40 PM   in response to: nvaidya
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> With a command line flag is it possible to get a temporary fix for this ?:
> Issue 239: Stencil buffer should be cleared at the start of each frame

We might be able to do this on a property, but no promises.

> Issue 357: Memory leak when using textures with multiple views

This is one of the P4 bugs that I very much want to fix -- as long as the fix is safe (which I have some concern about).

> Issue 274: NPE With Simultaneous View and Content Side PickingBehaviors

This one isn't as likely to happen, but we'll at least try to evaluate it.

All: if these (or other) bugs are important to you, please vote for them.

-- Kevin

nvaidya

Posts: 202
Re: Java 3D 1.5.1 plans
Posted: Dec 22, 2006 6:43 AM   in response to: kcr
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Great ! Will be happy to assist with test cases and the testing, especially if needed for Issue 357.

Thanks

--Vaidya




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